The XCOM:Files – Week 2

**CLASSIFIED**TOP SECRET**AUTHORISED ACCESS ONLY**

The following files are extracts from mission logs of the Ministry of Defence’s XCOM branch and, mainly, the personal memoirs of its commanding officer. The information here pertains to a series of missions that took place following the First Contact events of early 2015, in conjunction with recorded operations for US-XCOM, United States. 

Continuing to read these reports without proper clearance may result in sanctions, as outlined under the Official Secrets Act 2015. This disclaimer acts as a first notification and final warning of this fact.

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The XCOM:Files – Week 1

**CLASSIFIED**TOP SECRET**AUTHORISED ACCESS ONLY**

The following files are extracts from mission logs of the Ministry of Defence’s XCOM branch and, mainly, the personal memoirs of its commanding officer. The information here pertains to a series of missions that took place following the First Contact events of early 2015, in conjunction with recorded operations for US-XCOM, United States. 

Continuing to read these reports without proper clearance may result in sanctions, as outlined under the Official Secrets Act 2015. This disclaimer acts as a first notification and final warning of this fact.

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5 Scary Gaming Moments (As Presented By A Coward)

Confession time: I never finished Amnesia: The Dark Descent. I never even played it. The closest I even got to it was watching my best friend play through ten minutes of the demo and getting to the invisible water-monster. We then put the controller down, said ‘nope’, and played LittleBigPlanet for the rest of the afternoon.

This week has seen the release of Outlast and Amnesia: A Machine for Pigs, two first-person horror games that have tried to grasp the record of ‘scariest game ever’, and both seem to have put in sterling efforts to win the prize. I will not be playing either of those games, because to do so would reduce me to a pants-wetting, gibbering mass of nerves before I’d even loaded past the main menu.

Instead, I’m going to cast off the last few shackles of shame that still cling to me, and describe five moments in my gaming history that made me have to go for a calm lie-down and a cup of tea. This list is not a highlight reel of the greatest of scares in video games, but shows that even titles not fully-geared towards horror can cause jitters and jumps in players, especially in those, like me, who aren’t hardcore terror-junkies.

Read on after the break, if you dare (and beware the spoilers lurking in the darkness)!

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ArmA III is the Most Beautiful Man-Shooter, Super Fun.

ArmA III, a game set to pride itself on realistic modern combat, has somehow managed to become one of the most beautiful games around. Seriously, if you pump the graphics up to maximum and go for a play in its ‘camera mode’, you’d think you might be taking actual photographs. Here’s a short gallery of snaps I’ve taken myself, as well as some ramblings.

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